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Medicaa™ is committed to the innovation in the treatment of patients with balance disorders. With this purpose in mind has created the BRU™ (Balance Rehabilitation Unit™), an efficient solution for functional assessment and rehabilitation therapy for patients that suffer from balance disorders.
The BRU™ uses the MBS™, a software that works by means of virtual reality stimuli recreating real life situations.
The MBS™ has a scientific research network that constantly works on developing new challenges.
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Overview
The Central Nervous System (CNS) integrates and coordinates information
of the visual, vestibular and somatosensory systems in order to control
a person’s balance.
It has been proven that the most efficient way to recover from a
balance alteration is through specific stimuli of the different
affected systems involved in the body’s balance
The MBS™ not only handles this type of stimulations, but also does it
in a systematized, protocolized and customized manner, adapted to the
specific situation of each patient. It identifies the sensory stimuli
in which the balance system is more inefficient. It also allows
generating specific stimuli to achieve neuroplastic phenomenons of
postural adaptation. The strategy used is to present real life
situations by means of virtual reality.
Sensory Stimuli
The MBS™ works with three kinds of sensory stimuli:
Somatosensory -Using foam mattresses to challenge balance altering
somatosensory information input and Swiss Balls to stimulate
ocular-otholitic reflexes.
Vestibular - The system has the technology for detecting head
movements, allowing the visual stimuli to react in relation to them,
achieving vestibular integration.
Visual - The specific visual stimuli can be defined as moving objects
displayed on the Virtual Reality Goggles recreating stylized versions
of real life situations, such as the pursuit of a moving object or
looking through the window of a moving bus. |
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